nEditor
Minimalist interface, powerful capabilities. Discover the tool designed to help you create stunning new sceneries for OMSI 2.
nEditor does not contain any OMSI 2 game files. A legally purchased copy of OMSI 2 is required to run and use the editor.
Editor Capabilities
Terrain Manipulation
Easily sculpt and paint terrain using both a brush tool and an intuitive node-based system.
Object Management
Object indexing eliminates the need to reload assets repeatedly. A favorites panel and automatic thumbnail generation provide instant access to your most frequently used models.
Vegetation
Creating dense forests is effortless with tree painting, custom presets, and dynamic foliage scaling.
Spline Manipulation
The node system lets you quickly and intuitively lay roads, create curbs, or adjust sidewalk segments.
Dynamic Shape Generation
Fill awkward gaps between splines effortlessly using the dynamic procedural geometry module.
Built-in Junction Editor
Creating advanced road junctions is fast, easy, and completely integrated inside nEditor.
Video Demonstration
Choose Your Package
nEditor
+ Beta Tester (30 days)
What you get after purchase:
- ✓ Lifetime access to the full version of nEditor
- ✓ Lifetime free updates to upcoming releases of nEditor
- ✓ Lifetime owner role and exclusive channel on Discord
- ✓ 30 days early access to beta builds before public release!
- ✓ 30 days beta-tester role and discussion channel access!
nEditor
+ Gold Supporter (30 days)
What you get after purchase:
- ✓ Lifetime access to the full version of nEditor
- ✓ Lifetime free updates to upcoming releases of nEditor
- ✓ Lifetime owner role and exclusive channel on Discord
- ✓ 30 days early access to beta builds before public release!
- ✓ 30 days beta-tester role and discussion channel access!
- ✓ 30 days direct influence on upcoming feature priorities!
- ✓ 30 days custom shoutout message & nickname displayed in the nEditor main menu!
How does the purchase process work?
Fast and automated license activation – start creating in minutes.
Purchase via Patreon
PatreonFrequently Asked Questions (FAQ)
About the Creator
I started building maps for the OMSI simulator when the original game was first released. Since then, I have created and shared sceneries such as Podmiejska, Lipawa, and Gdynia with the community. I decided to channel my experience and technical skills into creating a tool that empowers other creators.
nEditor is my proprietary software built from the ground up using Unity. Thank you to everyone who chooses to support this project.
mmiki26