Development Roadmap

Discover the future of nEditor. Explore planned features, work in progress, and capabilities already implemented in the editor.

🟡 In Progress

0

We are currently preparing the next update cycle. Ongoing tasks will appear here shortly!

To Do / Planned

15

Traffic Priority Management

AI Traffic

Enabling traffic path priority control, including blocking specific types of vehicles on specific traffic paths.

AI-List Editor

AI-List

Managing the list of vehicles that move around the map

Splines Creator

Roads & Tracks

Design and customize custom cross-section spline profiles directly in the editor.

Winter preview

Other

Winter map preview option

Non-world Coordinate Tile Import

Background

Possibility to import satellite backgrounds for maps that do not have world-coordinates

GOTO Bus Stops

Navigation

Instant camera navigation between defined bus stops across the map.

AI Integration API

Integrations

Developer API for AI assistants and external helper scripts to accelerate map building.

Timetables

Traffic & Logistics

Integrated timetable editor, trip schedules, and duty rotas.

Multilingual UI Translations

Localization

Multilingual nEditor interface

Sound Cubes

Audia

Playing the sounds of sound cubes

Compound Scenery Presets

Prefabs

Save multi-element scenery clusters (splines, objects, trees) into reusable presets (e.g. roundabouts).

Multi-Spline Parallel Alignment

Splines

Lock and maintain consistent equidistant spacing while manipulating multiple splines simultaneously.

Road Network Map Generator

Tools

Automatic road network schematic generation from spline track geometry.

Custom Satellite Imagery Overlays

Terrain

Manage custom satellite orthophotos with real-time scale, rotation, and offset calibration.

Default Object Height Memory

Objects

Remember and apply persistent default elevation values for batch object placement.

🟢 Completed

9

Built-in Junction Editor

v1.0.0

Real-time crossing design, road linking, and instant geometric generation.

Dynamic Shapes Generation

v1.0.0

Procedural geometry filling for islands, arcs, and irregular gaps between splines.

3D Object Library & Management

v1.0.0

Placement, translation, rotation, grouping, and surface snapping for scenery objects.

Advanced Spline System

v1.0.0

Node connection, road routing, curves, angles, and elevation profile snapping.

Vegetation Painting

v1.0.0

Brush-based forest planting, randomized scale and rotation, and density presets.

Terrain Topology

v1.0.0

Sculpting, elevating, lowering, and leveling terrain elevations via brushes and nodes.

Terrain Texture Painting

v1.0.0

Multi-layer texture painting with seamless blending brushes.

Export to OMSI 2

v1.0.0

Native map file export directly compatible with OMSI 2.

Dedicated Downloader & Updater

v1.0.0

Automated license activation, machine unlock, and secure online updates.

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