Development Roadmap
Discover the future of nEditor. Explore planned features, work in progress, and capabilities already implemented in the editor.
🟡 In Progress
0We are currently preparing the next update cycle. Ongoing tasks will appear here shortly!
⚪ To Do / Planned
15Traffic Priority Management
AI TrafficEnabling traffic path priority control, including blocking specific types of vehicles on specific traffic paths.
AI-List Editor
AI-ListManaging the list of vehicles that move around the map
Splines Creator
Roads & TracksDesign and customize custom cross-section spline profiles directly in the editor.
Winter preview
OtherWinter map preview option
Non-world Coordinate Tile Import
BackgroundPossibility to import satellite backgrounds for maps that do not have world-coordinates
GOTO Bus Stops
NavigationInstant camera navigation between defined bus stops across the map.
AI Integration API
IntegrationsDeveloper API for AI assistants and external helper scripts to accelerate map building.
Timetables
Traffic & LogisticsIntegrated timetable editor, trip schedules, and duty rotas.
Multilingual UI Translations
LocalizationMultilingual nEditor interface
Sound Cubes
AudiaPlaying the sounds of sound cubes
Compound Scenery Presets
PrefabsSave multi-element scenery clusters (splines, objects, trees) into reusable presets (e.g. roundabouts).
Multi-Spline Parallel Alignment
SplinesLock and maintain consistent equidistant spacing while manipulating multiple splines simultaneously.
Road Network Map Generator
ToolsAutomatic road network schematic generation from spline track geometry.
Custom Satellite Imagery Overlays
TerrainManage custom satellite orthophotos with real-time scale, rotation, and offset calibration.
Default Object Height Memory
ObjectsRemember and apply persistent default elevation values for batch object placement.
🟢 Completed
9Built-in Junction Editor
v1.0.0Real-time crossing design, road linking, and instant geometric generation.
Dynamic Shapes Generation
v1.0.0Procedural geometry filling for islands, arcs, and irregular gaps between splines.
3D Object Library & Management
v1.0.0Placement, translation, rotation, grouping, and surface snapping for scenery objects.
Advanced Spline System
v1.0.0Node connection, road routing, curves, angles, and elevation profile snapping.
Vegetation Painting
v1.0.0Brush-based forest planting, randomized scale and rotation, and density presets.
Terrain Topology
v1.0.0Sculpting, elevating, lowering, and leveling terrain elevations via brushes and nodes.
Terrain Texture Painting
v1.0.0Multi-layer texture painting with seamless blending brushes.
Export to OMSI 2
v1.0.0Native map file export directly compatible with OMSI 2.
Dedicated Downloader & Updater
v1.0.0Automated license activation, machine unlock, and secure online updates.
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