Skip to content

nEditor – User Manual

Welcome to the official documentation of nEditor – a modern map editor for the OMSI 2 simulator.

Release Information

  • Version: 1.0.0
  • Author: mmiki26 | MB EduLab

OMSI 2 Simulator Required

nEditor does not contain any OMSI 2 game files. To use this editor properly, you must have an original, installed copy of the OMSI 2 simulator on your computer.


Note from the author

nEditor is developed by a single person and may contain bugs or imperfections. The terrain mesh in nEditor is interpolated to a 61x61 resolution, which may result in slight slope/elevation variations compared to OMSI (up to 4%). Splines, custom shapes, and traffic cubes use absolute height, so they are not affected by potential height discrepancies. For regular scenery objects, the workaround for this issue is to use [absheight] in the .sco file or attach the object to a spline (toSpline / addAsSpline).


Quick Navigation

Keyboard Shortcuts

Camera Controls

Terrain Topology Tab

Terrain Paint Tab

Scenery Objects Tab

Vegetation Tab

Splines Tab

Custom Shapes Tab

Crossings Tab

Export to OMSI