Camera Controls¶
nEditor features an advanced 3D camera navigation system that merges modern 3D graphics software standards (such as Blender) with familiar navigation patterns from the classic OMSI 2 editor.
Additionally, the editor offers an orthographic/isometric top-down view and a dedicated precision mode.
Global Camera Shortcuts¶
Regardless of the active control style selected in settings, the following global shortcuts are always available:
| Key | Feature | Description |
|---|---|---|
| F5 | Precision Mode | Toggles camera fine-adjustment mode. Rotation, pan, and zoom sensitivity are reduced by 10x (and zoom up to 15x), allowing seamless micro-alignments for road grades and intersection details. |
| F2 | Isometric View (2D Top-Down) | Toggles the camera between standard perspective and an orthographic top-down projection (vertical at 90°). Ideal for laying out street grids and verifying alignment geometry. |
| F3 | Rotate 2D View by 15° | Rotates the top-down projection by 15 degrees around the vertical axis. Pressing this in perspective mode automatically switches to the 2D view. |
Control Style: Blender Way (Default)¶
Modeled after professional 3D DCC software. Provides the fastest and most intuitive navigation in 3D space.
| Action | Controls | Description |
|---|---|---|
| Orbit (Rotate) | Middle Mouse Button (MMB) | Hold the mouse scroll wheel and drag. The camera dynamically sets a virtual pivot point where the center of the screen intersects the terrain. |
| Pan (Move View) | Shift + Middle Mouse Button (MMB) | Hold Shift along with the scroll wheel and move the mouse. The camera moves parallel to the screen plane (left / right / up / down). |
| Zoom In / Out | Mouse Scroll Wheel | Scroll the wheel forward or backward to dolly the camera along its view axis. |
Smart Zoom Braking Near Ground
When the camera descends below 30 meters above ground level, zoom sensitivity is automatically reduced by 4x. This prevents the camera from rapidly clipping through the terrain surface when working close to the road.
Control Style: OMSI Way (Classic)¶
Designed specifically for users accustomed to the ergonomics of the official OMSI 2 editor.
| Action | Controls | Description |
|---|---|---|
| Relocate Focus Point | Right Mouse Button Click (RMB) | A single click on the terrain triggers a smooth camera glide (Smooth Move), establishing the clicked location as the new central focus and orbit pivot. |
| Zoom In / Out | Hold RMB + Vertical Mouse Drag | Hold the right mouse button and drag the mouse forward or backward to smoothly zoom in or out. |
| Orbit Around Pivot | Middle Mouse Button (MMB) | Hold the mouse wheel and drag to rotate the camera around the current focus point. |
Mouse Wheel in OMSI Mode
In OMSI Way mode, the scroll wheel is intentionally disabled for zooming – all distance control is handled by holding the right mouse button, exactly as in the original simulator.
Isometric / Orthographic View (F2)¶
Pressing F2 switches the camera to a technical 2D top-down view:
- Panning the View: Hold Middle Mouse Button (MMB) OR Right Mouse Button (RMB) and drag in any direction.
- Zooming / Scaling: Scroll the Mouse Wheel – adjusts camera orthographic scale without perspective distortion.
- Rotating the View: Key F3 rotates the viewport in 15° increments.
- Return to 3D: Pressing F2 again immediately restores the standard perspective view with the exact rotation and position that were active before entering 2D mode.
Automatic Camera Position Persistence¶
The editor continuously monitors the camera's pose:
* 3D coordinates (X, Y, Z) and rotation angles are automatically saved to the map configuration file in the background.
* Upon reopening a map or restarting the application, the camera restores exactly where and at the exact angle you left off, eliminating the need to locate your work area manually.